Docs
Clients and teams
Invite athletes and staff, set up teams, and see how each athlete is doing.
Start here
How to
- Program an athlete before they sign upAdd an athlete by name on the web or your phone, program and log for them, and send the invite once you have their email.
- Keep track of your invitesSee who has accepted and who hasn't, resend or cancel an invite, free up seats held by old invites, and why every invite works only for the person you sent it to.
- Invite a list of staff or athletesBring a whole roster in at once from a spreadsheet of email addresses. Review every row first, then import to send the invites.
- Run your athletes' communityGive your athletes a shared feed in their app: post updates and polls, pin what matters, answer questions, and keep the conversation on track.
- Build your teams and staffGroup your athletes into teams that train from one calendar, bring in the coaches who work with you, and put each coach in charge of the teams they run.
- Remove an athlete or a coachTake someone off a team or out of the organization, and know what happens to their logs and their seat.
How it works
- Run a teamProgram a whole squad from one calendar, see who logged and who missed, give the team its forms, and keep the roster and settings current.
- Choose between an invite and a program linkAn invite brings someone onto your roster so you coach them. A program link sells someone a program so they train it on their own. Here's which to send.
- Decide what your staff can doGive each coach on your staff the right level of control: Admins run the business, Head coaches run their teams, and Coaches coach. Here's how to change someone's role.